Sunday, 22 May 2011

Creative Features Week 2010.

This year the creative features week took place up at the main site in the William Aston Hall.
There was alot more interesting disscusions going on this year than the last.

First few talks durring the week where not amaizingly helpful to me.
There was how ever small talks upon the creative features week that gave us interesting facts and statistics upon the creative industry such as how many are usually employed in the buisness some of which a stagering 67% of those people that work in the creative industries are mainly graduates and how its a on growing industry.

Barry Purves did a talk mainly based upon puppets and animation. There was a few clips on this that I found it a bit hard to keep up with them.
Some clips where mainly puppet based animations such as puppets appearing to put a man to sleep and play on instruments. Others consisted of a sort of penguin ballet and a puppet show acting out the works of shakespear within 5 mins.

The next speak was by Harriet Buckly. This Talk was again possibly more useful to the animators side yet again since it was mainly based upon how traditional animations are still widely used still withing commercials etc rather than computer generated images and animation.
There was also talk of some work that he produced.

The most helpful of the conversations was by Lee Carter, Who had set up an interesting talk and slide show upon concept work that he had produced for James Bond games.
Alot of the concept was character and environment designs where he explained how he worked on layering over images to create effects and how copy and past becomes a ver reliable toll to use. He also explained that alot of the character designs took up to a day to complete.

More interesting information is that he explained that back in the 90's most game companies would of hired you if you could only draw using just the pencil.
Story Boards I learnt are very important if working with animators.


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